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Old Aug 07, 2009, 02:09 AM // 02:09   #1
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Default Runing a Runner build

Ok, so I was poking around the net looking for viable builds for us. Found a couple good ones, only problem i'm having is properly runing/sig'ing my armor.

Insignias: Would radiant insigs be more valuable over, lets say, Knight or Leiutenant?

Runes: What about the rune side of things; +hp or energy runes?

Basically: Survivability = Nrg, Hp, or damage reduction?
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Old Aug 07, 2009, 03:05 AM // 03:05   #2
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It depends on the build. I know that's not the answer you want but some builds null dmg and therefore need as much energy as possible, some builds will need certain insignias to null dmg enough. Most runner builds use a superior Rune based on the stat most the skills use, and some use all minors to get as much HP as possible.

Looking at your jobs if its sin your trying the run on, then go all energy with sup. Shadow on head, If its warrior its most likely going to be Sup Tactics on head, and as much energy as you can. Most builds have some part either in discussion or main page stating the builds armor set up. on another note most running builds use a +5 energy weapon with +20% enchants and depending on build they use either a while in stance or while enchanted shield, if the build does not use a offhand to run it is nice to have for energy if you get close to running out and are not in a safe spot.


Let us know the main class and if the build uses stances or enchants and what the main skill type is (i.e. Tactics ect.)

Last edited by sosycpsycho; Aug 07, 2009 at 03:13 AM // 03:13..
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Old Aug 07, 2009, 04:39 AM // 04:39   #3
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I suggest suvivor insignia with minor tactics/strength, sup vigor and the rest vitae.

at the most you should be using an IMS,Dwarven Stability, I am Unstoppable, feel no pain. ive ran alot of ascalon with just those skills. add a lil anti-condition, anti-hex and you'll be fine. as for runes, it really doesnt matter. you shouldnt be sitting there getting hit, you should be blazing by unless you get stuck.
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